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Schedule
1.Initial Concept Stage Conceptualization: The team discusses the overall idea of the game, determining how to merge augmented reality with elements of horror...
Reflection
Looking back on the project, I believe we have successfully achieved the initial set goals. The most challenging aspect was using Unity, as opposed to directly...
Animation
Special effects and animations can effectively enhance the visual presentation and immersion of a game, achieving an augmented reality effect visually. Two meth...
VFX
FOG VFX How to achieve a smoke effect in Unity: You can create a semi-transparent smoke effect by adjusting Photoshop filters and texture parameters. In Unity...
3D Assets
Ensure smooth operation on various devices: It's crucial to optimize 3D assets because the game will run on different smartphones and tablets. Controlling the c...
UI
Maintain the horror theme: The UI should match the game's eerie atmosphere by using suitable colors, fonts, and icons. It needs to evoke a sense of fear and sta...
UXFlow
This is an augmented reality (AR) horror game where the player take on the role of a monster hunter, trying to complete the commission - using a mobile device t...
Project technology
AR Technology ARKIT XR PLUGIN BASED ON UNITY’S AR FOUNDATION MAIN COMPONENT: PLANE DETECTION >Pre-scans the environment >Create objects based on the plane >Ta...
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On project technology, UX design, Timeline
started by YuanDa Dec 24, 2023
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Personal information can be found on the home page, including all items
started by YuanDa Dec 30, 2023
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